YeOldeDink
YeOldeDink is a source port for the 1998 RTSoft title "Dink Smallwood" based upon GNU Freedink and distributed under the GNU GPL v3.
Apart from fixing many Freedink bugs, YeOldeDink also features the DinkLua scripting back-end as well as an expanded debug interface and much greater MIDI configurability.
For more information, please check out the thread on the Dink Network forum or have a look at the guide.
Releases are provided for GNU/Linux, Windows (7 and up), tentatively for macOS, as well as the source for DIY-compiling.
Status | In development |
Platforms | HTML5, Windows, macOS, Linux |
Author | branleur |
Genre | Adventure |
Made with | Krita |
Tags | 2D, Top-Down |
Code license | GNU General Public License v3.0 (GPL) |
Average session | Days or more |
Languages | English |
Inputs | Keyboard, Gamepad (any), Touchscreen |
Accessibility | Configurable controls |
Download
Install instructions
AppImages for GNU/Linux include freedink-data and should launch without further configuration assuming you have libfuse2 installed, with your settings automatically saved in ~/.config/yeoldedink
For Windows, you will need to place the exe and other included files alongside an existing Dink installation unless using the standalone release which bundles the Martridge frontend.
Development log
- SkelualiteJul 24, 2024
- New update: v0.94Jul 13, 2024
- Missing file added to 0.93 Windows releasesJun 29, 2024
- 0.93 ReleasedJun 25, 2024
- 0.92 Full releaseMay 26, 2024
- Experimental macOS buildMay 25, 2024
- Experimental ARM64 AppImageApr 20, 2024
- New Skeluaton and OhnineoneApr 18, 2024
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